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- on startMovie
- repeat with i = 13 to 20
- set the visible of sprite i to 0
- end repeat
- end
-
- on general3
- global b
- set i to 0
- repeat with i = 13 to 20
- if rollOver(i) then
- set the visible of sprite i to 1
- updateStage()
- next repeat
- end if
- set the visible of sprite i to 0
- end repeat
- end
-